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Multiple light sources

Paint scenes with multiple lights while keeping each source's direction, value, color, and shadow effects distinct.

What it is

Track each light separately, including where it reaches, its brightness and color, and the shadow it casts. Common combinations include sunlight with sky bounce, a lamp with a screen, or a spotlight with colored backlights.

Give each light a role. The main light defines the large forms. Fill lights soften shadows, rim or accent lights catch edges, and colored lights add visual interest. Decide which planes each source reaches, then adjust the local value and color.

Manage overlap and priority. Where lights meet, the stronger source controls the value and edge. The weaker source may appear as a color shift or secondary highlight. Keep each light's direction, hardness, and intensity distinct in its shadow family.

Why it matters

Control over multiple lights keeps forms readable and preserves a clear hierarchy. Weak control can flatten forms when every side receives equal light, create conflicting shadow and highlight directions, or muddy colors when sources blend into gray.

You can check it when

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