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Camera height and angle

Set the viewer’s eye level and viewing angle, then keep objects consistent with that viewpoint.

What it is

Camera height is the viewer’s eye level relative to the subject. In a drawing, it appears through the horizon line and the visible tops or bottoms of objects.

Camera angle describes the tilt and direction of the view, such as straight on, turned 3/4, looking up, or looking down. It affects vertical convergence, foreshortening, and which planes of a form are visible.

Choose a horizon line and decide whether you see the tops or bottoms of forms. Keep that choice consistent as you construct boxes, cylinders, characters, and props.

Why it matters

Camera height and angle align the scene’s perspective grid, vanishing points, and figure construction. Weak control can make floors and tables disagree about the viewer’s position, or make objects appear to tip or slide.

You can check it when

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