Character lineups and relative scale
Compare characters side by side to establish consistent height, bulk, and proportions across a project.
What it is
A character lineup shows several characters in neutral, comparable poses on one ground line. Their height, width, and overall size can be compared at a glance.
A height grid can support the comparison. Characters face the same direction in relaxed, simple stances, with costume shapes, props, and hairstyles visible.
Relative scale records deliberate size differences, such as a child beside a parent or a robot beside a pilot. The lineup provides a reference for later drawings, paintings, or 3D work.
Why it matters
A stable lineup helps prevent characters, props, and creatures from changing size across drawings or scenes. Weak scale control can make a child shift from waist-high to shoulder-high, or make a large character shrink to fit a frame. It also weakens scale-based choices such as intimidating, fragile, imposing, or cute.
You can check it when
- ✓Place the main characters on one ground line and compare their height and bulk as deliberate differences.
- ✓Check the same character beside others across multiple sketches or scenes, with height remaining consistent.
- ✓Review the lineup for simple poses, aligned feet, visible silhouettes, and scale that reads at a glance.
Related skills
- Standard adult proportions (male, female)
- Variation (body types, heroic, stylized)
- Scale (indicators, human scale)
- Supporting views (orthographics, turnarounds, variations)
- Production sheets (expression sheets, pose sheets, turnarounds / front-side-back views)
- Presentation (turnarounds, scale comparison, callouts)
- Vehicle architecture (proportion, functional layout, human scale, interior/cockpit awareness)