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Sculpting navigation

Move around a digital sculpt with controlled orbiting, panning, zooming, view changes, and framing.

What it is

Sculpting navigation covers orbiting, panning, zooming, switching views, and framing a digital sculpt while keeping attention on the form.

You adjust the view to check silhouettes, inspect small forms, review the whole sculpt, and compare front, side, and three-quarter views. You can recenter the model when you lose your orientation.

It also includes managing visibility by hiding or isolating parts, toggling wireframe, and using cameras or saved views. For 2D support, you can pose the model, match a camera angle to a sketch, and save a view for paintover.

Why it matters

Controlled navigation helps you inspect proportions from multiple angles and use the sculpt as a reliable reference. Weak control can lead to overworking one view, missing proportion errors, and spending time recovering from disorienting camera positions.

You can check it when

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