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Basic mannequin

Reduce the figure to poseable 3D forms that establish gesture, proportions, and structure before anatomy or detail.

What it is

A basic mannequin reduces the figure to boxes, cylinders, spheres, and wedges for the major body masses. It establishes pose, proportions, and tilts in space before you draw muscles or features.

Start with a gesture line or simple action shape. Add a blocky torso, pelvis, limb cylinders, joint spheres, and a basic head shape. Check how the parts hinge, rotate, and overlap so the figure feels solid and balanced.

Use mannequins to plan figures from reference or imagination. Restate photo studies as mannequins, or sketch one first for your own characters before adding anatomy, clothing, or design.

Why it matters

A basic mannequin gives later anatomy and costume a structural base. Weak mannequin construction can cause limbs to detach from the body, joints to bend incorrectly, or weight to miss the ground when the pose turns or twists.

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