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Heads from imagination — realistic and stylized while retaining structure

Draw imagined heads with stable volume and structure across realistic or stylized designs and different viewing angles.

What it is

You draw heads from imagination without relying on a reference. The skull, jaw, cheekbones, eye sockets, and neck maintain a workable relationship in realistic and stylized designs.

You begin with a constructed head using a sphere, boxes, or planes. You can simplify or exaggerate features while keeping cranium volume, jaw placement, and feature placement on the face.

The head retains its volume and structure in front, 3/4, profile, upshot, and downshot views. Angular, rounded, or graphic shapes remain consistent across drawings.

Why it matters

This skill supports consistent character heads across views, panels, or shots. Weak control can cause features to slide, jaws to detach, or stylized features to sit on a flat oval. It also makes unusual angles harder to construct.

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