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Skull

Understand the skull’s forms, planes, and proportions to construct heads at different angles.

What it is

Treat the skull as a 3D structure that turns in space. Place the cranium, face mask, and jaw as large forms before adding features.

Place the eye sockets, cheekbones, nose, and jaw as solid masses beneath the skin. Keep these forms consistent as the head changes view.

Use the skull’s main planes to organize light and shadow. These include the sloping forehead, recessed eye sockets, projecting brow ridges and cheekbones, and the projecting chin.

Why it matters

Skull structure supports consistent head proportions and volume across views. Weak control can make features shift, flatten the face, or lose connection to the underlying forms.

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