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Envelope/block-in

Use straight-edged shapes to establish a subject’s proportion, tilt, and placement before adding curves and detail.

What it is

An envelope or block-in places the subject inside a simple angular boundary made from straight lines. Identify the outermost edges and the major angle changes before adding detail or curves.

Subdivide the envelope into smaller blocks to place major features, masses, light and dark divisions, folds, and silhouette breaks. Keep these approximations short and straight at this stage.

A figure or object may begin as a 6–12-line polygon. Check its angles, distances, placement, and fit on the page before developing specific shapes and interior structure.

Why it matters

The envelope gives you a simple structure for checking proportion, tilt, placement, and page fit. Weak control can cause features to become misspaced, tilts to drift, or the drawing to expand beyond its initial shape.

You can check it when

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