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Silhouette readability

Make characters and objects readable as flat silhouettes, with clear pose, action, and type from the outer contour.

What it is

Silhouette readability measures whether a character or object still makes sense as a flat, filled shape. It uses the outer contour without interior lines or detail.

Pose limbs so they separate from the torso, space shapes to prevent merging, and keep fingers, legs, and props distinct in the outline. Check the silhouette at thumbnail size or as a solid fill, then adjust overlaps and contours.

Use this check in rough thumbnails and finished designs for characters, vehicles, weapons, and props. A readable outline supports recognition at a distance, as a UI icon, or in a crowded scene.

Why it matters

Weak silhouettes can hide limbs, obscure the action, and make figures blend together at small sizes. Strong contour control lets the main idea read before interior detail is added.

You can check it when

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