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Quadruped foundation (skeleton, major muscle groups)

Map a four-legged animal’s skeleton and major muscle groups before adding species-specific details.

What it is

You can sketch a four-legged animal’s skeleton with simple forms for the skull, spine, ribcage, pelvis, and limb chains. You can place the neck, back, hips, and major joints, including the elbows, knees, and hocks, or rear ankles.

You can identify the surface muscle masses around the shoulders, hips, thighs, upper arms, spine, belly, knees, elbows, and hocks. You can distinguish bone, muscle, fat, and skin in the silhouette.

You block in a stick-figure skeleton and simple volumes, such as boxes, cylinders, and eggs, before refining the contour. You can turn the structure in space or change the pose while keeping joints and limb lengths consistent.

Why it matters

This foundation supports consistent quadruped poses, proportions, and body volume. Weak control can cause incorrect leg bends, misplaced joints, or inconsistent structure when the animal is turned, foreshortened, stylized, or covered with clothing or armor.

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